Epic

Yet again, a movie hits the theatres, and the day before, a game is released that is less tied to the actual movie, than politicians are to their promises. It could easily be a game about any other action movie, released recently. I’d actually be impressed, if they managed to make a videogame tie-in to Great Gatsby. Just imagine Leonardo DiCaprio, jumping around a mansion, collecting coins. In any case, Epic has somewhat dodgy genre identity, incorporating parts of a turn-based strategy, arcade, and of course, farming strategy.

Epic, the videogame, always requires a connection to the internet, so yeah, it’s that sort of thing. Just as you launch it, you immediately get thrown into the tutorial, explaining to you the same basic challenges that we’ve seen in all the other farming simulators. You are required to sustain a magical kingdom, full of unusual creatures and dopey monsters, collecting as much money (nectar, in this case) to expand your kingdom, as well as battling the bad guys. I don’t really understand whatever worlds and creatures are featured in Epic, but the game doesn’t require you to know anything about the movie, to roll your eyes, when it asks you to spend some amount of magical orbs to speed up a construction. Whatever buildings you want to build, are bought from the store. Then, you need to choose a place for them, and finally – wait until the construction is finished. Obviously, the most basic structures are the nectar generators. Then, you need to build a sort of barracks, and from them – hire your military power. There is at least some sort of strategy, as every unit not only has his basic strength parameter, but also works better or worse against other certain unit types. Of course, it mostly comes down to hiring as many people as you can. When you think that you have a sufficient army, you can attack the enemy forces, switching to battle mode. During a battle, the screen gets divided into two parts, for your and enemy forces. Then you get to choose whatever forces get into the battle, and the battle starts. While you can’t actually control whichever units get to attack and when, in the game’s turn-based action, but if you tap on the enemy unit, getting attacked, at just the right time, you can inflict bonus damage. If the battle ends in your favour, you get to treat yourself to some bonus resources, and get an advancement on the global map. Advancing on the global map not only gives Epic, the Videogame at least some sort of goal to strive for, but also gives you larger space to build your buildings on.

Finally, Epic features several simple arcade games that you can play, in order to gain even more resources. Don’t forget, though, that battles, as well as mini-games require some resources on your part to play them.

Wrapping up, although I really wasn’t that impressed with the irritating pay-to-play limits, insufficient resources, and whatever other staples of a farming strategy one may have, I can’t deny that there’s at least some sort of effort on the part of developers, to bring some actual gameplay in the game. I’m certain that if you didn’t watch Epic, you won’t get anything out of this game, but if you did, it’s not that awful. Although it did have some frustrating glitches every now and there. If they don’t fix them, feel free to forget about this crap.